Unity in Action, Third Edition: Multiplatform game development in C#
Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery.
Unity in Action, Third Edition: Multiplatform game development in C#
Nº de artículo: 48871711

Unity in Action, Third Edition: Multiplatform game development in C#

Nº de artículo: 48871711

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Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery.
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What Stands Out

Multiplatform Flexibility
Develop games for various platforms seamlessly, including mobile, desktop, and consoles, making it ideal for developers seeking diverse reach.
Hands-On Learning
Engaging, practical projects provide real-world experience and foster interactive learning, ensuring that users master game development concepts effectively.
Updated Content
Incorporates the latest Unity updates and industry trends, keeping developers informed and equipped with contemporary best practices in game design.

Detalles de producto

Shop the latest Unity in Action, Third Edition on Ubuy Ecuador. Get the best deals for multiplatform game development in C# 3rd Edition. Order now!
Publisher Manning Publications
Publication date February 8, 2022
Edition 3rd ed.
Language English
Print length 416 pages
ISBN-10 1617299332
ISBN-13 978-1617299339
Item Weight 1.5 pounds (680 grams)
Dimensions 7.38 x 1.04 x 9.25 inches (18.7 x 2.6 x 23.5 cm)
Part of series In Action

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Ideal for newcomers who want to learn game development concepts and create games using Unity and C#.

  • C# Programmers

    C# developers can leverage this book to enhance their skills in game development with practical Unity examples.

  • Students in Courses

    Perfect for students taking courses on game design or development who need comprehensive guidance on Unity.

Not Suitable For
  • Complete Beginners

    Those with no programming knowledge may find the concepts challenging without prior experience.

DESCRIPCIÓN DEL PRODUCTO

Unity in Action, Third Edition: Multiplatform game development in C#

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Preguntas y respuestas de los clientes

  • Pregunta: What topics are covered in Unity in Action, Third Edition?

    Respuesta: Unity in Action, Third Edition, covers a wide range of topics essential for game development using Unity. This includes foundational concepts of C#, game physics, animation, and scripting. The book also dives into advanced topics such as multiplayer game development, artificial intelligence, and performance optimization, providing a comprehensive understanding for both beginners and experienced developers. By thoroughly exploring these areas, readers can create robust games for multiple platforms.
  • Pregunta: Who is the target audience for Unity in Action, Third Edition?

    Respuesta: The book is designed for game developers at all skill levels, from novices eager to learn programming basics to experienced developers looking to expand their knowledge of Unity. Ideal for hobbyists and professionals alike, this edition provides practical examples and projects that cater to various interests in the gaming world. Whether you aim to build simple mobile games or complex PC titles, the book supports diverse learning paths.
  • Pregunta: What makes the Third Edition different from previous editions?

    Respuesta: The Third Edition of Unity in Action introduces updated content reflecting the latest version of Unity and its powerful features. It includes new chapters focused on multiplayer game development and enhanced GPU graphics, as well as revisions to existing content that incorporate user feedback. This ensures that readers are not only learning the core principles but are also equipped with knowledge on current best practices and tools in the industry.
  • Pregunta: Does Unity in Action, Third Edition provide practical examples?

    Respuesta: Yes, the Third Edition is rich in practical examples and project-based learning. Each chapter contains hands-on exercises that guide readers through concepts, allowing them to apply what they learn immediately. By following along with the coding segments and project builds, readers can create their own games, making the theoretical knowledge tangible and applicable in real-world scenarios.
  • Pregunta: Can I use Unity in Action for learning game development on multiple platforms?

    Respuesta: Absolutely! Unity in Action emphasizes multiplatform game development, allowing readers to create games that run on various devices including PC, mobile, and consoles. The book provides insights on how to adapt game mechanics and performance tuning for each platform, thus equipping readers with the skills needed to reach a wider audience and maximize their game's potential.
  • Pregunta: Is prior programming knowledge required to understand this book?

    Respuesta: While prior experience with programming, especially in C#, is beneficial, it is not strictly necessary. Unity in Action, Third Edition offers clear explanations and gradually introduces coding concepts. Beginners can follow along with foundational programming lessons while more experienced developers can dive directly into the advanced content, allowing for a versatile learning experience.
  • Pregunta: What type of projects can I expect to create while using this book?

    Respuesta: Readers can expect to create a variety of small to medium-sized projects that encompass different genres and gameplay mechanics. The practical examples include 2D and 3D games, puzzle games, and action-oriented titles. By working through these projects, readers will gain hands-on experience that is critical for building a solid portfolio in game development.
  • Pregunta: Are there any online resources accompanying Unity in Action, Third Edition?

    Respuesta: Yes, the book includes access to online resources that enhance the learning experience. These resources may consist of downloadable assets, code examples, and community forums where readers can engage with each other and the author. These additional materials are valuable for troubleshooting, exchanging ideas, and expanding one’s understanding of the content presented in the book.
  • Pregunta: Is Unity in Action, Third Edition suitable for learning game design principles?

    Respuesta: Indeed, while Unity in Action primarily focuses on technical implementation, it also introduces fundamental game design principles. Topics such as gameplay mechanics, level design, and player experience are addressed, helping readers understand how to create engaging gameplay. This holistic approach ensures that readers not only learn to code but also to design compelling games that resonate with players.
  • Pregunta: Where can I buy Unity in Action, Third Edition in Ecuador?

    Respuesta: You can buy Unity in Action, Third Edition from Ubuy, which offers a reliable platform for purchasing this book. Ubuy provides various options to ensure that you can easily access this essential resource for your game development journey. With convenient navigation and support, your experience purchasing the book will be smooth and efficient.

Object-Oriented Design Editorial Review

Unity in Action, Third Edition: Multiplatform game development in C# offers a thorough exploration of Unity that caters well to beginners and experienced users alike. With its structured approach, moving progressively from simple to complex topics, readers can develop their skills efficiently. This book uses clear instructions alongside practical sample projects that reinforce learning, making it easier for those new to game development. Reviewers appreciate the material's relevance as it's updated for the latest Unity iterations, ensuring learners receive accurate and current information. Furthermore, the overall organization and the supportive visuals greatly enhance the learning experience, making this a recommended resource for aspiring developers.

Customer Reviews & Ratings

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ventajas

  • Structured learning from simple to complex topics
  • Covers both 2D and 3D game development
  • Clean and concise code examples provided
  • Includes sample projects in each chapter
  • Updated for the latest Unity version

Contras

  • May require dedication for those not used to book learning

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